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Amazing optimizations, running very smoothly!

loving the new ship designs, weapons and the return button when jumping! This has changed the game in such positive ways.

Keep up the great work!

#e7becf system is. . . curious

very nice RGB color

Cap shield, Cap II, and Telescopic Spine II. Best custom combo in game (need some luck for getting the 3rd weapon though)

3rd weapon being cap shield

I went with the obchovie, the 81 cost ship, and got all three to start with 31 points left,  could maybe do even less. WHat crewman and ship do you take?

The problem is not in the custom maker, but the fact Run! mode enemies start at level 18-ish even in easy mode

Sorry but, I can't seem to replicate this. Also, there's a discord if you would like to join
https://discord.gg/qDCABzkdc5

oh i can't replicate it either, but i would like to join the discord, thanks

an anomaly asked me to spare them

i love how i can spare them and they still die to my lasers/egg launchers/minty ion bubbleguns

Thats funny, I've never seen that happen. 

happens when you have high DPS

maybe could add a guide in the wodopedia for everything, including what indicates the drone parts, what the modular things are for etc.

Good point, I'll try to get that in soon. 

I think there is a promising start here as FTL but more.

  • There is a lot of content already in. Just scrolling through the encyclopedia and that's a lot in there.
  • Please add an automatic music shuffle.
  • The performance is playable but could be improved.
  • The UI is really a lot, and honestly really small? I feel like some parts could be rearranged to be more concise and readable.

Really cool. Loving the vibes. Especially the little wobbly monsters !


I will say the UI is very confusing. It's extremely hard to tell which section of the ship does what or what each of the upgrades are, among other things.

Having to constantly press Z to see which function the otherwise empty rooms are supposed to serve is a bit odd.

The character naming is also super buggy, with it recording CapsLocks, unpausing the game if I press space, etc.



Again though this is awesome, really strong identity.

Keep up the great work :)

Thank you for the heads up about the CapsLock, I'll fix that and any other keys I can find. Thank you for playing!

I have no idea what I'm doing even with the instructions haha. Does clicking a star go there? It's kind of neat that JUMP is in a different language, is there some meaning behind that?

Thank you for playing! 

This game has a bit of a learning curve, and I'm trying to make adjustments to the structure that make picking up the mechanics more clear. It's interesting that you know it says 'JUMP' (it does indeed say JUMP). I'm curious how you came to that conclusion. The language is Hackety Znak, and hopefully I would like to have a version set up with just Hackety Znak and another for normal localization (English etc.). 

Yes, clicking on a star will take you there if it is within range of the engines of your ship. The little labels on the star when you mouse over it in the map are supposed to hint at what you will face when you get there. 

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